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New to App Inventor? Please try the Beginner Tutorials before proceeding with the tutorials on this page.


These tutorials will help you learn about App Inventor and its various components. You can use use the filter to sort through tutorial topics by simply checking the appropriate boxes and clicking "Filter". To restore the default sorting, click "Reset".
NOTE: The list is sorted to show App Inventor 1 tutorials first. For App Inventor 2 tutorials, use the filter below or go to the main AI2 Tutorials page.
Tutorialsort ascending Level
QuizMe for App Inventor 2

QuizMe is a trivia game about baseball, but you can use it as a template to build quizzes on any topic. This tutorial is especially useful for learning about working with information in Lists. Lists are useful data structures for keeping track of many items of the same type, especially when you want to cycle through those items.

Intermediate
QuizMe

QuizMe is a trivia game about baseball, but you can use it as a template to build quizzes on any topic. With QuizMe the user steps through a series of questions, clicking a Next button to proceed to the next question. The user enters an answer for each question and the app reports whether each answer is correct or not. For this tutorial, you'll create an app in which the questions are always the same unless you, the programmer, change them. Later, you can create MakeAQuiz, an app that lets users create and modify the quiz questions.

Advanced
Pizza Party with Fusion Tables for App Inventor 2

Pizza Party is a database app that collects dinner orders from different people and stores them in a Google Fusion Table. The app also uses the WebViewer component to let the user see the entries in the table. Fusion Tables are Google's free cloud database solution. Your fusion table can be read-only to the public, or you can grant users the permission to write to the table. See the tutorial for more information, and begin creating your own shared database solutions! This tutorial is for App Inventor 2.

Advanced
Pizza Party with Fusion Tables

Pizza Party is a database app that collects dinner orders from different people and stores them in a Google Fusion Table. The app also uses the WebViewer component to let the user see the entries in the table. Fusion Tables are Google's free cloud database solution. Your fusion table can be read-only to the public, or you can grant multiple people the permission to write to the table. See the tutorial for more information, and begin creating your own shared database solutions!

Advanced
PicCall for App Inventor 2

PicCall illustrates how to create applications that use the phone's functionality. This application lets you select people from your contact list and display their pictures. When you press a picture picture, the phone calls that person.

Basic
PicCall

PicCall illustrates how to create applications that use the phone's functionality. This application lets you select people from your contact list and display their pictures. When you press a picture picture, the phone calls that person.

Basic
Photo Booth App

This tutorial demonstrates how to develop a Photo Booth app. You’ll build an app that let’s you take pictures, assign pictures to canvases and share pictures via email.

Go to Photo Booth app

Intermediate
PaintPot (Part 2) for App Inventor 2

This is a continuation of Paint Pot (Part 1). Be sure to complete that tutorial before attempting this one.

Basic
PaintPot (Part 1) for App Inventor 2

PaintPot lets you scribble in different colors by touching the screen to draw dots and lines. Concepts introduced in this project include canvas components for drawing, event handlers that take arguments (including touch and drag events), and arrangement components for controlling screen layout. Part 2 extends the project to draw dots of different sizes, as an introduction to global variables. Variation: PaintPic extends this app to use the camera component to take a new picture for drawing upon. This version of the tutorial is for use with App Inventor 2.

Basic
PaintPot (Part 1)

PaintPot lets you scribble in different colors by touching the screen to draw dots and lines. Concepts introduced in this project include: Canvas components for drawing; event handlers that take arguments, including touch and drag events; and Arrangement components for controlling screen layout. Part 2 extends the project to draw dots of different sizes, as an introduction to global variables. Variation: PaintPic extends this app to use the camera component to take a new picture for drawing upon.

Basic

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